— Last announcement of the year! —
Hello everyone! There will be no game update this week as a lot of our team is out. Instead, here is what our teams were working on this week.
The developers have been working on: Improving some existing systems and fixing in-game bugs, adding a special attack to VR legendary weapons, creating brand new design for our spell upgrade tree UI, and back-end optimizations.
Our Cutscene teams have been working on wrapping up and polishing some of the later game cutscenes.
Level designers have been improving future levels which you will get to see more of next year.
Sound design has made and implemented new sounds for multiple enemies as well as new music.
From everyone at Repulse, we wish you happy holidays. We will see you all again next year with some more exciting content.