Games for a Living
GFAL Some indicatorsUSD$0.000699
+1.26%
24h
Price History
USD chart
About
Games for a Living
GFAL ranks #82 of 579 in JRPG's gaming-token index by market cap. Over the past 30 days GFAL has lost 11.5%.
JRPG's Token Health model scores it 57/100, strongest on community, weakest on project fundamentals. The Wash Trading Detector shows some indicators, a 20.0/100 trailing average over the 29 days scored. Four of its checks read reported market data. The fifth reads on-chain trades and had no reading for GFAL. The highest-scoring check is Price-Volume Divergence, where volume climbs while the price stays flat. The top 10 wallets control 69.9% of supply. Holder count held flat over the past week.
Converter
GFAL
1 GFAL = $0.000699
Market Info
- Gaming Index Rank
- #82
- Market Cap
- $5M
- Fully Diluted Valuation
- $7M
- 24h Trading Volume
- $1k
- Market Cap 24h
- +1.25%
Tokenomics
Supply Breakdown
7.1B Circulating 10B Total 10B Max
Circulating 71.1%
Non-circulating 28.9%
Historical Price
- 24h Price Range
- $0.000687 – $0.000699
- 1-Year Range
- $0.000411 – $0.008066
- All-Time High
- $0.0487 -98.56%Dec 3, 2023
- All-Time Low
- $0.000395 +77.16%Apr 14, 2026
Market Cap Analysis
- First Tracked
- Mar 14, 2023
- ATH Market Cap
- $74.4M
- 1Y Mcap Range
- $2.2M – $42.4M
- YTD Performance
- -50.90%
Price Performance
- 7 Days
- -6.95%
- 14 Days
- -7.40%
- 30 Days
- -11.51%
- 60 Days
- -34.82%
- 200 Days
- -87.54%
- 1 Year
- -91.36%
Holder History
19,189
holders
7d: −10 (-0.05%) 30d: −7 (-0.04%)
Distribution
- Top 10: 69.8666%
- #11–30: 12.7781%
- #31–50: 3.2464%
- Rest: 14.1089%
56.6 / 100
overall score
Weighted average: Community 30%, Liquidity 30%, Project 25%, Interest 15%
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Community Holder count, ownership concentration, and holder growth rate 62.9
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Liquidity Pool reserves, volume-to-liquidity ratio, and valuation 56.9
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Project Token age, social presence, and safety signals 48.3
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Interest Volume trends, price momentum, and market cap 57.2
20.0 / 100
trailing average · 29 days scored
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Volume / Market Cap Ratio High reported volume relative to market cap can indicate artificial volume inflation 0
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Price-Volume Divergence High volume with minimal price movement suggests the same entity is trading with itself 67
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Volume Spike A sudden jump against the token's 30-day average volume, without a matching price move 0
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Peer Comparison The token's volume-to-market-cap ratio against the median of tokens in the same categories 0
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Round Trips Share of captured on-chain trades whose buy the same wallet reversed within 30 minutes at a matching size. One-sided: it can raise the score and never lower it, because the trade capture is a daily sample rather than a complete record not measured
Trailing average, last 29 days scored
Frequently asked about Games for a Living
Is Games for a Living in JRPG's gaming-token index?
Yes. Games for a Living is one of 579 constituents in JRPG's gaming-token index, ranked #82 by market cap. The index covers every eligible Web3 gaming token and reranks daily, so a token's position shifts as the market moves.
How healthy is Games for a Living?
JRPG's Token Health model scores Games for a Living 57 out of 100. Games for a Living scores strongest on community and weakest on project fundamentals, the high and low among the model's four on-chain signals. The rating updates daily from live on-chain data.
Does Games for a Living show signs of wash trading?
JRPG's Wash Trading Detector shows some indicators for Games for a Living, a 20.0/100 trailing average over the 29 days scored. Four of its checks read reported market data. The fifth reads on-chain trades and had no reading for Games for a Living. The highest-scoring check is Price-Volume Divergence, where volume climbs while the price stays flat. A high score marks reported volume worth treating with caution, and a low one means only that these checks found nothing to flag. These are our model's readings, not a finding that anyone has done anything.
How concentrated is Games for a Living's ownership?
The top 10 wallets hold 69.9% of Games for a Living's circulating supply, a concentrated holder base. Holder count held flat over the past week. When a handful of wallets hold most of the supply, they can move the price by trading, while a wider spread of holders softens that swing.
How has Games for a Living performed recently?
Over the past 30 days Games for a Living has lost 11.5%. A 30-day window captures the token's recent trend while filtering out single-day noise.
What is Games for a Living's market cap?
Games for a Living's market cap is about $5M, on a circulating supply near 7.1B GFAL. That figure is the live price times circulating supply, so it captures Games for a Living's overall size better than the per-token price does, the fairer basis for weighing it against other gaming tokens.