Welcome back to another Iragon changelog. As promised last week, we’ve finished the Church Ambush scene. We had to carefully animate each and every skeleton and add as much detail as possible, so thank you for your patience. A friendly reminder that these scenes are still awaiting sound effects and music. The scene is available in TP and VR, through the portal in Experimental Hall called “Church Ambush”.
Welcome back to another Iragon changelog. As previously mentioned we are working on the final scenes of the game. We are currently mocapping and preparing three different ones – entering the church scene after being chased by undead, the final boss intro, and the final boss outro. The entering the church scene is almost ready and you can expect to see it next week, as for the other two scenes, we need more time to properly create them. Thank you for your understanding and support.
Welcome back to another Iragon changelog. This week, we are mocapping the final boss scenes. These scenes are big and complex so we are making sure to hit all the notes and create a captivating experience for our players. Meanwhile, we are working on a scene before the final boss, that has our characters in a bit of a pickle. Please stay tuned to see what happens next.
You are also now able to interact with Erika, Jenna, or Lexi in the camp, depending on which route you choose in the Guildhall.
Welcome back to another monthly update video. Here we’ll talk about what we did in August, what we have planned for September, we’ll look at our roadmap and talk a bit about the sexual content of the game.
Welcome back to another Iragon changelog. You’ve probably noticed that the only camp scene left is Lexi’s. This week Lexi’s final camp scene is work in progress. Most of it is finished, however, there are a few more key elements to add in order for it to be fully done. You can expect to see it next week in the build.
Welcome back to another Iragon changelog. This week, we’ve prepared a new final camp scene. This time around, Jenna takes the lead as our main character. She opens up about her innermost thoughts to Darick, and he provides comfort in return. This is testable in the Experimental Hall in both TP and VR through the “Jenna Final Camp Scene” portal.
Welcome back to another Iragon changelog. We are going strong with another camp scene. This week we have Erika’s final camp scene. Erika shares her worries and Darick comforts her. This scene is testable in the Experimental Hall through the “Erika Final Camp” portal in both TP and VR. Please have a look and tell us what you think.
Welcome back to another Iragon changelog. We have a new camp scene, the final camp before the big fight. Brianna feels guilty for previous events and tries to express thatto Darick, but he isn’t convinced. They share a tender moment at the end and Darick shows his support. This scene is testable in the Experimenta Hall in both Regular Mode and VR through the “Brianna Final Camp Scene” portal.
Last week, we mentioned that we’ve been working on the audio of the camp cutscenes following the New Solis level. This week, we have all of the audio finished and ready for you.
Lastly, we’ve been optimizing the performance throughout the levels and will continue to improve it across the entire game.
Welcome back to another monthly update video. Here we’ll talk about what we did in July, what we have planned for August, we’ll look at our roadmap and talk a bit about the sexual content of the game. We also have changelog for this week....
Welcome back to another Iragon changelog. As promised last week we have the Harbinger scene finished and ready for your feedback. This is the first close-up encounter Darick has with the Harbinger. We finally get the opportunity to see who the masked villain really is. There’s a portal in the Experimental Hall called “Meeting The Harbinger”, where you can test the scene in both TP and VR. We hope you like the scene.
We’ve also finished all the sound effects for the demon girl enemies found in the Cursed Lands. Not only that, but the Post Climb boss cutscenes are all now fully voiced.