Build your village, train troops in the Barracks, and raid other players for their gold. Pour the loot back into upgrades, hire more builders, and buy shields to keep the next raider out. Clans, clan wars, a campaign and tournaments sit on top of that loop, and a War Pass with a free track hands out rewards as you play.
Every player also leads a named Champion, a knight you gear up, rank up and set to a combat stance. Your Champion fights one-on-one duels against other players and takes on the daily arena. Each arena run pays gold and essence for the waves you hold, and at midnight UTC the top 10 split a prize pool paid in tokens.
RaidLords runs in the browser on desktop and mobile. You sign in with a wallet on Robinhood Chain, the Arbitrum-based network from Robinhood, and a Telegram bot can ping your phone when someone raids you.
The $RAID token launched on 26 October 2026 through the Pons launchpad and trades in an ETH pool. You can buy it with ETH inside the game, deposit it to play, and spend it on shields, gear, skins and the premium War Pass. Gold you earn sells back for tokens, tokens lock into chests for a bonus, and invited friends pay you a cut of what they spend. Withdrawals carry a fee. Half of it is burned and the other half refills the reward pool.
RaidLords comes from 0xOziK, the pseudonymous developer behind the earlier Robinhood Chain strategy game Stonewatch, and Stonewatch veterans get their own starter pack. Signing in costs nothing but a wallet signature.
RaidLords
RAID- Fully diluted
- $322k
- 24h volume
- $203k
- 7D
- -
- 30D
- -
- 90D
- -
- 1Y
- -
- Tracked high
- $0.000406 Oct 27, 2026
- Tracked low
- $0.000403 Oct 28, 2026
- 1-year range
- $0.000403 to $0.000406