Make your home in a sprawling pixel-art world: farm crops, raise animals, gather resources, and level up skills alongside thousands of other players. Pixels runs...
Immortal Rising 2's Guild War auto-enrolls players, ending weekly sign-ups for good.
On July 30, 2026, Immortal Rising 2 announced Guild War is coming. A new pre-registration feature will auto-enroll players into the next war. That means you won’t need to sign up every week [1]. The studio also pushed more guild activities in April. Those included Guild Beast rewards and an earlier sign-up period for Guild War [2].

Let’s check out what Immortal Rising 2 looks like. It uses stylized 3D characters and combat full of effects. But the real skill shows in how it handles contrast. The main character is a hooded figure in dark armor. He has white hair and a massive purple blade. From his back, he unfolds bright cyan wing-like energy. That makes his silhouette pop against the chaos of circular arenas packed with oversized goblin and demon bosses. The fights are a controlled storm of blue-white ice flashes and orange fire explosions. Dense damage numbers and shockwaves swirl around the screen. The menu screens anchor that intensity with ornate metallic red, gold, and purple frames around weapon cards and upgrade slots.
It’s dark, high-contrast, and knows exactly when to let a single glowing effect carry the weight of a moment.
Cyan wing-energy cuts through a storm of fire and ice.
JRPG

Let’s take a look at what the community is saying. The art is pretty solid, and the combat and world still feel like a decent upgrade [3]. But there’s a major downside that’s got players upset. Fans note others complain about bugs like stuck tutorials, login failures, and progress resets that kill the fun [3]. Fans are split on the economy some enjoy free-to-play progress, but many feel cheated by token cuts and bans [3].
Our shill detection shows that several reviews look like shills. They use patterns like generic hype about earning money, boilerplate praise without specific details, and short 5-star ratings with vague language [4].
… written by a lazy AI … [3]
Psy Cho

| Date | Price (USD) |
|---|---|
| 2025-07-30 | $0.0046104 |
| 2025-08-30 | $0.00499817 |
| 2025-09-30 | $0.00453508 |
| 2025-10-30 | $0.00308393 |
| 2025-11-30 | $0.00298881 |
| 2025-12-30 | $0.00281582 |
| 2026-01-30 | $0.00223573 |
| 2026-02-28 | $0.00234275 |
| 2026-03-30 | $0.00337434 |
| 2026-04-30 | $0.00277174 |
| 2026-05-30 | $0.00294486 |
| 2026-06-30 | $0.00098616 |
| 2026-07-30 | $0.00059895 |
Now let’s take a look at IMT’s recent numbers. Immortal Token has been getting absolutely wrecked compared to other gaming tokens for a while. After the news dropped, it barely nudged up. The token has been in a freefall, and this little blip doesn’t change the bigger picture.
| Window | IMT | Gaming Index |
|---|---|---|
| 1 year | -87.4% | -77.4% |
| 6 months | -75.73% | -38.17% |
| 3 months | -78.78% | +10.24% |
| 1 month | -41.28% | -3.88% |
| 1 day | -2.22% | -2.05% |
But enough about the tokens, let’s see what’s shaking up Immortal Rising 2! Pre-registration is now live, and it works like a dream so the studio says. Players only have to sign up once. After that, they’re automatically entered into every future Guild War. No more weekly reminders, no more remembering to click a button. One commenter summed it up: “finally less clicking” [5]. Convenient, sure, but this feels like the kind of basic QoL that should’ve shipped ages ago, and it’s hard not to wonder what’s really being automated behind the scenes.
Some players are already hyped. One said they’re “born ready” [6], while another wondered “Hmm After a year?” [7] – a fair question, and one that kind of highlights how late this feature is. The promo image shows a hooded warrior with glowing turquoise wings standing against a dark battlefield. The words “GUILD WAR” hang above in big letters. It looks as epic as the game’s shadowy fantasy aesthetic promises, but hype images don’t fix broken tutorials or a tanking token.
Multiple guilds prepare for war, with entry now simpler than ever. The competition to claim victory has begun though whether the economy and bugs will let anyone enjoy it is another story.
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