On-chain activity
112,063 wallets used 69 of 101 games, Oct 5 to Nov 3, 2026. 2,054 used two or more.
Wallet map
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- Used 2+ games
- Used one game
- More active days
- Wallets shared by two games
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- Two fingers to move and zoom
A wallet is an address, not a person.
Wallets by chain
| Rank | Chain | Active games | Wallets | Share of wallets |
|---|---|---|---|---|
| 1 | Games on several chains Wallets not split by chain yet | 20 of 22 | 68,180 | |
| 2 |
|
23 of 23 | 24,597 | |
| 3 |
|
3 of 3 | 17,610 | |
| 4 |
|
11 of 12 | 1,169 | |
| 5 |
|
1 of 3 | 774 | |
| 6 |
|
2 of 4 | 442 | |
| 7 |
|
2 of 7 | 344 | |
| 8 |
|
1 of 2 | 75 | |
| 9 |
|
2 of 2 | 46 | |
| 10 |
|
2 of 4 | 34 | |
| 11 |
|
2 of 17 | 6 | |
| 12 | Avalanche No wallet activity | 0 of 1 | 0 | |
| 13 | Blast No wallet activity | 0 of 1 | 0 |
Games read on more than one chain share one row until their wallets are split by chain.
Active wallets by game
| Rank | Game | Wallets | Per day | vs prior 30 days | Daily wallets |
|---|---|---|---|---|---|
| 1 |
|
50,412 | 2,103 | +13,584% | |
| 2 |
|
18,403 | 4,272 | ||
| 3 |
|
17,340 | 4,233 | ||
| 4 |
|
12,416 | 773 | −15% | |
| 5 |
|
8,538 | 644 | ||
| 6 |
|
7,890 | 477 | +11% | |
| 7 |
|
7,539 | 1,059 | −11% | |
| 8 |
|
4,785 | 2,065 | ||
| 9 |
|
3,911 | 291 | −28% | |
| 10 |
|
2,116 | 160 | −32% | |
| 11 |
|
1,344 | 82 | −15% | |
| 12 |
|
1,226 | 203 | −23% | |
| 13 |
|
1,188 | 127 | +13% | |
| 14 |
|
981 | 94 | −9.7% | |
| 15 |
|
796 | 67 | −41% | |
| 16 |
|
774 | 128 | ||
| 17 |
|
769 | 55 | −1.6% | |
| 18 |
|
627 | 22 | +48% | |
| 19 |
|
570 | 32 | −28% | |
| 20 |
|
453 | 25 | −53% | |
| 21 |
|
444 | 49 | +12% | |
| 22 |
|
416 | 22 | −61% | |
| 23 |
|
373 | 20 | +38% | |
| 24 |
|
371 | 27 | −31% | |
| 25 | BountyKinds BNB Chain | 321 | 26 | +187% | |
| 26 |
|
260 | 18 | −6.7% | |
| 27 |
|
240 | 13 | −15% | |
| 28 |
|
212 | 20 | −41% | |
| 29 |
|
180 | 13 | −37% | |
| 30 |
|
170 | 9 | −32% | |
| 31 |
|
115 | 4 | +15% | |
| 32 |
|
111 | 5 | −19% | |
| 33 |
|
109 | 38 | +35% | |
| 34 |
|
95 | 4 | +67% | |
| 35 |
|
93 | 3 | −44% | |
| 36 |
|
91 | 62 | −12% | |
| 37 |
|
79 | 4 | −18% | |
| 38 | Wilder World Ethereum | 78 | 5 | −55% | |
| 39 |
|
75 | 5 | −18% | |
| 40 |
|
73 | 17 | −38% | |
| 41 |
|
65 | 3 | +96% | |
| 42 |
|
55 | 2 | −53% | |
| 43 |
|
55 | 2 | −33% | |
| 44 |
|
53 | 26 | −3.3% | |
| 45 |
|
44 | 2 | +41% | |
| 46 |
|
42 | 2 | −17% | |
| 47 |
|
38 | 2 | +176% | |
| 48 |
|
36 | 2 | −6.3% | |
| 49 |
|
28 | 2 | −9.4% | |
| 50 |
|
27 | 2 | −27% | |
| 51 |
|
23 | 1 | −69% | |
| 52 |
|
22 | 1 | −29% | |
| 53 |
|
22 | 1 | +267% | |
| 54 |
|
17 | 1 | +69% | |
| 55 |
|
12 | 0 | −64% | |
| 56 |
|
11 | 1 | −30% | |
| 57 |
|
8 | 0 | +67% | |
| 58 |
|
8 | 0 | −31% | |
| 59 |
|
7 | 1 | −36% | |
| 60 |
|
6 | 0 | +75% | |
| 61 |
|
5 | 0 | −44% | |
| 62 |
|
4 | 0 | +100% | |
| 63 |
|
4 | 0 | −64% | |
| 64 |
|
4 | 0 | +100% | |
| 65 | KOKODI Beam, Ethereum | 3 | 0 | −85% | |
| 66 |
|
3 | 0 | −70% | |
| 67 |
|
2 | 0 | −83% | |
| 68 |
|
2 | 0 | ||
| 69 |
|
2 | 0 |
32 games with no activity
- Armor X
- Honeyland
- MagicCraft
- Megaweapon
- XOCIETY
- Amakuni The Metaverse
- Ballies: Basketball Card Game
- Battlerise Kingdom Of Champions
- Captain & Company read on 24 of 30 days
- conkis
- Deverse World
- Don't Die
- dremica
- Echoes Of Cryptalia
- ev.io
- Forgotten Playland: Party Edition
- Gladiator Mayhem
- Goons Of Balatroon
- Harbor BCG
- Katana Inu
- Metarrior - Puzzle Match-3 RPG
- Moniwar
- nekoverse
- Panzerdogs
- PettAI
- PROJECT_XENO
- Raini: The Lords of Light
- Rocket Monsters Universe
- Royal Rampage: PvP Arena
- Shockwaves
- Trial Xtreme Freedom
- Illuvium: Zero
How we count
A wallet counts for a game on any day it sends or receives a transaction through one of that game's own contracts. Token transfers alone do not count, because anyone can hold a game's token without playing it.
One player can use several wallets, and one bot can look like many players. Addresses we have marked as services rather than players are left out.
The change column compares average wallets per day with the 30 days before. It stays blank when we did not read the game for both full periods, or when it had no wallets in the earlier one. A gap in a chart is a day we have no reading for, and a thin line at the bottom is a day we read with no wallets.
5 contracts are listed by more than one game. Wallets seen only through those contracts do not count toward the wallet map, because we cannot tell which game they were playing.